
Easy... rotating and moving map,
just mouse wheel zoom to see all details.
Executing our plan
In the previous section we made a route. Now we will fly it with the simulator to check
for errors and such matters. We also switch the route guidance on. If we had an autopilot
connected to the computer, we could use that to steer the "ship". But we can as well steer
our self based on the measures on the screen.
Guidance
The guidance consist of two windows. On the left there is the destination indicator and
on the right there is the leg indicator. With the buttons we can choose either to show
destination calculations for the next way point or for the entire route. The two buttons
on the left are way point advance buttons. These allow one to advance the next way point manually. Normally the program self detects the way point change, but it can also be done
manually anytime.

"On final, runway 08"
Speeding up simulation
To speed up the process we set the speed to 2000 km/h. We let the altitude to be around
500 meters. This would be a bit too low altitude.
Shortest track calls direction changes during leg
Since the guidance uses shortest distances between any points (great circle navigation)
the course over the ground should be time to time updated. The autopilot would do that
automatically. This direction to the target is named bearing (BRG). It is based on our
current position and destination position.
How to stay on course
As long as our COG is the same as BRG we are heading directly to the destination. On the
right, there is the cross track error (XTE) visualized. This is the real (great circle)
measure. On the map it might show differently, since route lines are shown straight
on maps (to speed up the drawing).
Minimize XTE
To make the fastest and most economical flight we try to keep the XTE minimal. If there
is cross wind we have to correct to the wind. Since our simulator runs the same route
as the guidance is set to, the XTE stays almost zero. In real flight we might be
far off the best track.
Green bars
The green bars below are the HDOP and VDOP quality indicators. They are so defined
that as long as the left bar is green we have a good position and if the right bar
is also green we have an accurate altitude also.

"Should I stay or should I go? :)"
Terminology
- WPT - Way point name
- RTE - Route name
- DST - Distance to way point or route end point
- ETA - Estimated time of arrival to the way point or route end point
- TTG - Time to go to the way point or route end point
- VMC - Velocity mad on course
- CMG - Course made good
- BRG - Bearing to the way point
- LEG - Leg name
- XTE - Cross track error (L/R = Left or right)
- COG - Course over ground (Ground path direction)
- HDG - Heading of the vehicle
Improvements
Now we have tested our plan and we could now add more detailed maps
about the way points. Runway maps, Station Nord maps, etc. We could
make the plans more and more detailed; or just be happy with what
we have now.
We could also add additional routes with different names to our
data set.
Exporting data to be used elsewhere
If we have different computers running Master Navigator we can
export some details to those or copy the whole data set as it
is to the other machines.
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